AI Insights · Timothy · April 2024
Q1 2024 Performance of Top Waifu Games on iOS in Australia
A glance at the Q1 2024 performance of top 'Waifu' games on the iOS platform in Australia reveals interesting trends in downloads, revenue, and active users. Sensor Tower provides in-depth insights into these metrics for popular titles in the genre.
In the first quarter of 2024, the iOS platform in Australia witnessed varying performances from top ‘Waifu’ games. Sensor Tower's detailed analysis reveals the following trends for these games.
GODDESS OF VICTORY: NIKKE, published by Level Infinite, showed a fluctuating revenue trend with peaks in early January at around $55K, dipping to $7K by the end of the month, and rising again to $24K by late March. Downloads for the game started at 326 in the first week of January, falling to a low of 164 by the end of the month, but surged to 438 in mid-March. Weekly active users began at 8K, dropped to around 7K, and climbed back to nearly 9K by mid-March.
For Honkai Impact 3 from miHoYo Limited, revenue started at a modest $2K in the first week of January and saw a peak of around $7K in early March. Downloads ranged from 183 at the start of January to a high of 280 in late February. Weekly active users showed an upward trend from 705 to a peak of 931 in early March, before declining again to 709 by the end of the quarter.
Echocalypse: Scarlet Covenant, by YOOZOO (SINGAPORE) PTE. LTD., experienced a revenue trend starting at $6K in the first week of January, dipping to $1.8K by the end of the month, and seeing a minor bump to $3.8K in mid-March. Downloads for the game showed a sharp decline from 488 in the first week to just 25 by the end of March.
KOEI TECMO GAMES CO., LTD.'s Atelier Resleriana was released in late January 2024, with revenue numbers starting at $756 and peaking at around $2K by the end of the month. Downloads began at 716 during its launch week but dropped sharply to 5 by late March.
Lastly, Blue Archive from NEXON Company showed a revenue pattern beginning at $1.1K, spiking to $13.5K in early February, then gradually declining to $2.8K by the end of March. Downloads remained relatively stable, ranging from 103 to 91 throughout the quarter. Weekly active users started at 597, peaked at 696 by the end of January, and settled at 554 by the end of March.
For more in-depth insights into the performance of these and other mobile applications, Sensor Tower’s comprehensive data provides valuable understanding of market trends and user engagement.